so i want to make stuff like tunnels, underground parking lots, etc.. and i have been trying a while to add a echo. Wich i can't seen to figure out. Atm i have this thing from the youtuber AlvinBlox with soundregions, first it tested it with music, wich worked, then i tried to add the EchoSoundEffect into the sound and remove the Music ID. Nothing happend.
folders (SoundRegions): https://imgur.com/yheGTZq
script for the regions:
local SoundRegionsWorkspace = game.Workspace:WaitForChild("SoundRegions")
local Found = false
while wait(1) do
for i, v in pairs(SoundRegionsWorkspace:GetChildren()) do
Found = false
local region = Region3.new(v.Position - (v.Size/2),v.Position + (v.Size/2))
local parts = game.Workspace:FindPartsInRegion3WithWhiteList(region, game.Players.LocalPlayer.Character:GetDescendants())
for _, part in pairs(parts) do
-- Loop one by one trough the parts table
if part:FindFirstAncestor(game.Players.LocalPlayer.Name) then
print("player was found")
Found = true
break
else
Found = false
print("Player was not found in region")
end
end
if Found == true then
if script.Parent.SoundRegions[v.Name].IsPlaying == false then
script.Parent.SoundRegions[v.Name]:Play()
break
end
else
script.Parent.SoundRegions[v.Name]:stop()
end
end
end

2 comments
Are their any errors in the console, or is the sound just not playing?
not a single error, the sound (echo) isn't playing