This Is My Client Script:
local event = game.ReplicatedStorage.EarthEvent
function leftClick(mouse)
print("Earth Element Button Clicked")
event:FireServer()
print("Earth Event Fired")
end
script.Parent.MouseButton1Click:connect(leftClick)
This Is My Server Script
local event = game.ReplicatedStorage.EarthEvent
event.onServerEvent:Connect(function(player)
print("Recieved Earth Event...")
script.Parent.Band.Handle.Transparency = 0
script.Parent.Band.Handle.BrickColor = BrickColor.new("Bronze")
end)
