So because of exploiters being able to change their camera
I did this in a server script
But I don't know how I'm going to go about it on Server Script
I tried and here's the script
And btw Part is just a normal part in workspace
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(Char)
local Camera = workspace.CurrentCamera
repeat wait()
Camera.CameraType = Enum.CameraType.Scriptable
until Camera.CameraType == Enum.CameraType.Scriptable
Camera.CFrame = workspace.Part.CFrame
end)
end)
