I have made a few methods they work fine. How could I make it to where I want to call a random method without having to put all the code into one method. For example if I put the methods into an array they will all be called on the character and that not what I want. I could however put the code into a method called random but that seems like a lot of work.
**Method: **
function character:size(amount)
local humanoid = self.location:findFirstChild("Humanoid")
if humanoid:findFirstChild("BodyHeightScale") then
humanoid.BodyHeightScale.Value = amount
end
if humanoid:findFirstChild("BodyWidthScale") then
humanoid.BodyWidthScale.Value = amount
end
if humanoid:findFirstChild("BodyDepthScale") then
humanoid.BodyDepthScale.Value = amount
end
if humanoid:findFirstChild("HeadScale") then
humanoid.HeadScale.Value = amount
end
end

3 comments
Include the code you are using, not discord attachments, not everyone has discord
There is only one method here. Can you explain a little more precisely what it is that you want to do?
So in the script I have I have multiple on for sizing one for color and one for making him take damage. I want to make it where it it chooses one of the three method randomly.