I have it so if a player presses / and then types something in that text that they typed in would go in a text box. It's like the roblox chatting, except I want it to be custom. Can anybody point me in the right direction?
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.KeyUp:connect(function(key)
if key:byte() == 47 then
script.Parent.ChatBox.Selected = true --Selected doesn't work. What will?
end
end)

2 comments
Thanks!
Haha we solved each other's problems :D