server script

game.ReplicatedStorage:WaitForChild("crucifie").OnServerEvent:Connect(function(player)
print("loaded")
	local righthand = player.Character.RightHand
	local rightlowerarm = player.Character.RightLowerArm
	local rightupperarm = player.Character.RightUpperArm
	local lefthand = player.Character.LeftHand
	local leftlowerarm = player.Character.LeftLowerArm
	local leftupperarm = player.Character.LeftUpperArm
	
	player.Character.HumanoidRootPart.CFrame = CFrame.new(53.935, 20.592, -249.05)
	player.Character.HumanoidRootPart.Anchored = true
	righthand.RightWrist:Destroy()
	righthand.CFrame = CFrame.new(51.158, 21.379, -249.052)
	righthand.Orientation = Vector3.new(0, 180, 88.51)
	righthand.Anchored = true
	rightlowerarm.RightElbow:Destroy()
	rightlowerarm.CFrame = CFrame.new(51.891, 21.343, -249.152)
	rightlowerarm.Orientation = Vector3.new(0, 180, 88.51)
	rightlowerarm.Anchored = true
	rightupperarm.RightShoulder:Destroy()
	rightupperarm.CFrame = CFrame.new(52.495, 21.256, -249.069)
	rightupperarm.Orientation = Vector3.new(0, 180, 88.51)
	rightupperarm.Anchored = true
	lefthand.LeftWrist:Destroy()
	lefthand.CFrame = CFrame.new(56.781, 21.438, -249.052)
	lefthand.Orientation = Vector3.new(0, 180, -89.42)
	lefthand.Anchored = true
	leftlowerarm.LeftElbow:Destroy()
	leftlowerarm.CFrame = CFrame.new(56.05, 21.381, -249.152)
	leftlowerarm.Orientation = Vector3.new(0, 180, -89.42)
	leftlowerarm.Anchored = true
	leftupperarm.CFrame = CFrame.new(455.448, 21.276, -249.069)
	leftupperarm.Orientation = Vector3.new(0, 180, -89.42)
	leftupperarm.Anchored = true
	end)

this is the result i want exept for the head https://imgur.com/a/44jfE1a this is the result i get https://imgur.com/a/vebw9Nd its an entirely different place in the game and i copied all the numbers from my testing object into my script so that i wouldnt make a mistake

2 comments

0

Phew I'd just place an invisible dummy in the position you want the player to be in then use a loop to set all the body parts to the position of the dummys body parts.

0

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