Here is the script
function SeeFollow(player)
if Car.Player.NearPosition then --If the car is near a player,continue
Car = Follow.Player.Position --Follow the player
end
Car.Follow:connect(SeeFollow)
function onTouch(player)
Player.Touched.Health = 0 --If a player touched the car, it dies
end
Car.Touched:connect(onTouch)

3 comments
Did you really try to make this script, or are you expecting us to make the script for you?
Really trying.I'm not that good at scripting
Man, look at the wiki for proper API usage...