Ok. I made this crappy hat mesh for my roblox game.
I have the hat in replicated storage.
I don't know if this has to do with cloning the model it's in, but it gets all messed up (had this issue in another game too).
Here is the hat before test: https://imgur.com/7g2snD1
Here is the hat after test: https://imgur.com/XedVO9j
PS: It is broken when I test the real game too!

3 comments
We meet again. I am assuming you made it in blender. If the hat is turning blue from red, add a simple texture to it. What tutorial did you follow to add it in the game(or your process)?
This might explain it: https://devforum.roblox.com/t/levels-of-detail-for-mesh-parts/280769
The texture works. It's fixed. Pretty stupid to have to do that tho.