In my game, I need to save several values into a DataStore. I need to save one whole number (integer) number, two strings and a dictionary.
What I do right now is that I save every value in a separate DataStore, resulting in 4 DataStores. I have heard that the less DataStores you use, the better, so I was thinking if I should simply put everything into a dictionary and then save that.
Another possibility is that I could use two DataStores, one for the dictionary I need to save, and one for a dictionary with the first three values.
So, which way is "better"? What is more efficient? What would you do?
