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What property needs to be used (and how to use it) to rotate a players camera?

Asked by 4 years ago

I've made a script that makes the FieldOfView wane in and out, but now I need to figure out how to make the camera slightly rotate clockwise and counter-clockwise; back and forth (making a trippy camera animation). I'm not sure what property to refer to when trying to rotate the camera, so it'd be great if someone could tell me, and how it's used. Thank you!

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Here, I may not know it on top of my head, but I remember seeing a Peaspod youtube video on rotating a camera for an intro animation, go check it out, it might help you. NeutralEnergy -1 — 4y
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Alright I'll look at that, thank you! Consecrate_d 0 — 4y

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