So this script is a Localscript inside StarterPlayerScripts. I already have another Local script that makes the camera type scriptable. this script COMPLETLEY works but im tryin to find a way to make the script run faster when in game.

local lookaround = 2

local player = game.Players.LocalPlayer

local cam = workspace.CurrentCamera

game.Workspace.HOVER_WORK.ClickDetector.MouseHoverEnter:Connect(function()

--wait()

  

lookaround = math.rad(lookaround)

  

  

repeat wait() until workspace:findFirstChild(player.Name)

--wait()

  

local mouse = player:GetMouse()

local subject = workspace.CamPos

  

local measure = Instance.new("ScreenGui",player.PlayerGui)

repeat wait() until measure.AbsoluteSize.X ~= 0

--wait(1)

local screensizex = measure.AbsoluteSize.X

local screensizey = measure.AbsoluteSize.Y

measure:Destroy()

  

  

  

  

while true and wait() and player.Character.Humanoid.Health ~= 0 and subject do

cam.CoordinateFrame = subject.CFrame * CFrame.Angles(lookaround*(((screensizey/2)-mouse.Y)/screensizey)*2,lookaround*(((screensizex/2)-mouse.X)/screensizex)*2,0)

end

  

end)

  

game.Workspace.HOVER_WORK1.ClickDetector.MouseHoverEnter:Connect(function()

lookaround = math.rad(lookaround)

  

repeat wait() until workspace:findFirstChild(player.Name)

--wait()

  

local mouse = player:GetMouse()

local subject = workspace.CamPos1

  

local measure = Instance.new("ScreenGui",player.PlayerGui)

repeat wait() until measure.AbsoluteSize.X ~= 0

--wait(1)

local screensizex = measure.AbsoluteSize.X

local screensizey = measure.AbsoluteSize.Y

  

  

measure:Destroy()

  

  

  

  

while true and wait() and player.Character.Humanoid.Health ~= 0 and subject do

cam.CoordinateFrame = subject.CFrame * CFrame.Angles(lookaround*(((screensizey/2)-mouse.Y)/screensizey)*2,lookaround*(((screensizex/2)-mouse.X)/screensizex)*2,0)

end

  

  

print("WORKED")

end)

3 comments

0

Your question is confusing

0

then dont comment and move on to another question

0

You have added "wait()" too many times for it to repeat. That is perhaps why it is so slow in your studio. You can try to remove some of the lines in your script to make it run faster.