Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
COMMUNITY QUESTION

I can play 8 player on local server no lag but published online it lags?

I can handle 8 players on my studio no problem but when i publish the game and play with someone else it lags? server issues?

2 comments

0

I said on your prior question that "Either way, this isn't a Scripting Helpers question." Why go and post the same question minutes later?

0

You're hosting the server on your local computer in Studio, but in Roblox Player the server is being hosted by Roblox and your friends are connecting from different Routers. Also this is not a scripting question as M39a9am3R said...

1 answer

The reason for that is because studio uses your normal local network in order to do that, when you publish the game and play it on website, the roblox servers are hosting the game, the latency speed depends on how fast your internet is and how far the server is. (as far as I know those servers have a really good upload speed so its improbably that the server is having any latency, but yesterday it seemed like that roblox servers had an problem, probably already fixed), so the only ways I know you can have your game running faster is getting a better internet provider with less ping, and/or changing your internet dns. That is all I know.

This discussion is preserved as it was. New answers, comments, and votes are closed.