function onGettingUp()
     faceup:Play()
     wait(0.09)
     humanoid:UnequipTools()
     char.HumanoidRootPart.Anchored = true
     wait(1.4)
     char.HumanoidRootPart.Anchored = false
end

-- connect events
humanoid.GettingUp:Connect(onGettingUp)

How do i make get up animation play everytime when player gets up. Not when char laying

When player are laying it plays get up animation When player isnt laying (just tripped) animation wont play Why?