function onGettingUp() faceup:Play() wait(0.09) humanoid:UnequipTools() char.HumanoidRootPart.Anchored = true wait(1.4) char.HumanoidRootPart.Anchored = false end -- connect events humanoid.GettingUp:Connect(onGettingUp)
How do i make get up animation play everytime when player gets up. Not when char laying
When player are laying it plays get up animation When player isnt laying (just tripped) animation wont play Why?