Hello, I'm working on something and I tried to fix this problem many times, I used RemoteEvents, and still nothing. Can someone help me please?
--local script script.Parent.Touched:Connect(function(hit) if hit.Name == "Breakable" then local currentbreak = hit.Name script.Parent.Parent.RemoteEvent:FireServer(currentbreak) else return end end)
and the server side script
script.Parent.RemoteEvent.OnServerEvent:Connect(function(currentbreak) currentbreak.Anchored = false end)
Note: There are multiple breakable bricks in the workspace, and the script should find a specific one, that was touched by the tool part. So I can't do something like this:
game.Workspace.Breakable.Anchored = false
Thanks!

2 comments
change it to currentbreak = hit
v Still nothing