I want to create a tool with a custom hold animation and a custom run animation. As far as I know, is this not possible with the roblox tool or can I deactivate the standard animation ? Should I simply weld the handle of the tool to the user's hand? Or is there a better way?
✓ ANSWER ACCEPTED
How do I create tools with a custom hold animation?
1 answer
✓ Accepted answer
You could also make a script to play the animation when they are holding the tool. Something like this.
while true do
local success, err = pcall(function()
local tool = game.Workspace:WaitForChild(plr.Name).ToolName
end)
if success then
--play animation
end
end
1 comment
0
And of course a "wait()" inside the while
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
make your animations, and replace them with the default ones, you may wanna do some research