while true do
local text = "Welcome to Forever Build 2014!"
for i = 1, #text do
script.Parent.Text = script.Parent.Text..text:sub(i,i)
wait(.1)
end
wait(5)
local text = "This place last updated on July 12."
for i = 1, #text do
script.Parent.Text = script.Parent.Text..text:sub(i,i)
wait(.1)
end
wait(5)
local text = "Now there are two spawn points! Build on different sides of the map!"
for i = 1, #text do
script.Parent.Text = script.Parent.Text..text:sub(i,i)
wait(.1)
end
wait(5)
local text = "We hope you enjoy your experience! Have fun building!"
for i = 1, #text do
script.Parent.Text = script.Parent.Text..text:sub(i,i)
wait(.1)
end
wait(5)
local text = "Credit for the amazing Build v3.1.0 tool goes to kasuku. His tool makes your building experience possible!"
for i = 1, #text do
script.Parent.Text = script.Parent.Text..text:sub(i,i)
wait(.1)
end
wait(5)
end
This script makes text appear in individual letters, like so:
H
He
Hel
Hell
Hello
However, when the wait(5) passes, instead of getting rid of the old text, it builds upon it, like so:
Hello
HelloH
HelloHe
HelloHel
HelloHell
HelloHello
Also, I think the script is a bit inefficient. Any way to fix this?
