this is the script i am using (but i don't know to solve the problem)
local Tool = script.Parent;
local usable = true
local player = game.Players.LocalPlayer
Tool.RemoteEvent.OnServerEvent:Connect(function(Player)
if usable then
usable = false
player = script.Parent.Parent
local model = game.ReplicatedStorage.Frog:Clone()
model.Parent = player
model:SetPrimaryPartCFrame(player.Torso.CFrame + Vector3.new(20,10,3))
wait(15)
model:Destroy()
wait(15)
usable = true
end
end)
