for i, v in pairs(game.Players:GetPlayers()) do if v.EquippedTool.Value == "" then
else local tool = game.ServerStorage[v.EquippedTool.Value]:Clone() tool.Parent = v.Backpack end end
for i, v in pairs(game.Players:GetPlayers()) do if v.EquippedTool.Value == "" then
else local tool = game.ServerStorage[v.EquippedTool.Value]:Clone() tool.Parent = v.Backpack end end
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
We're gonna need more context