This is how I have my ScreenGui and ScrollingFrame set up. I have an idea: When any player in the game chats into the chat, it will change the text of a TextLabel onto the ScrollingFrame. The only thing I'm stuck on is how to make a new TextLabel every time a player chats, and how to make it not overlap eachother.
for i,v in pairs(game:GetService("Players"):GetChildren()) do
v.Chatted:Connect(function(msg)
-- I'm stuck here.
end)
end
Could I get some help please?

1 comment
I have a question: I tweaked the code, and, I get the error: " 00:31:38.435 - Players.KDarren12.PlayerGui.ScreenGui.Script:6: attempt to call global 'UDim2' (a table value)", what do I do?