I am currently making a drone and want to script it so it will be removed if it collides with another part.
The one thing I have tried so far is
script.Parent.Part.Touched
However I am aware that this only functions if a player hits it. Is there any alternative away that will function if the Brick collides with another brick?
Thanks.

3 comments
Note i am a nub with putting in a code block
ew single quotes
Bruh [[ ]] superior but i prefer apostrophes