i have two goals start/finish and half way they detect when a player passes but when i have two of the same script in my game it does not work this is my script:

A = script.Parent.GoalA

B = script.Parent.GoalB

A.CFrame = CFrame.new(A.Position,B.Position)

B.CFrame = CFrame.new(B.Position,A.Position)

C = A:Clone()

Dist = (A.Position-B.Position).magnitude

C.Size = C.Size + Vector3.new(-5,-1,Dist-2)

C.CFrame = A.CFrame + A.CFrame.lookVector*Dist/2

C.CFrame = CFrame.new(C.Position,A.Position)

C.Mesh:Remove()

C.Parent = A.Parent

C.Name = "Goal"

D = C:Clone()

D.Size = D.Size + Vector3.new(0,-100,0)

D.CFrame = C.CFrame + Vector3.new(0,C.Size.y/2+0.5,0)

D.Parent = A.Parent

D.Name = "GoalRib"

  

C.Transparency = 1

C.CanCollide = false

  

Goal = C

  

------

  

A = script.Parent.HalfA

B = script.Parent.HalfB

A.CFrame = CFrame.new(A.Position,B.Position)

B.CFrame = CFrame.new(B.Position,A.Position)

C = A:Clone()

Dist = (A.Position-B.Position).magnitude

C.Size = C.Size + Vector3.new(-5,-1,Dist-2)

C.CFrame = A.CFrame + A.CFrame.lookVector*Dist/2

C.CFrame = CFrame.new(C.Position,A.Position)

C.Mesh:Remove()

C.Parent = A.Parent

C.Name = "Half"

D = C:Clone()

D.Size = D.Size + Vector3.new(0,-100,0)

D.CFrame = C.CFrame + Vector3.new(0,C.Size.y/2+0.5,0)

D.Parent = A.Parent

D.Name = "HalfRib"

  

C.Transparency = 1

C.CanCollide = false

  

Half = C

  

game.Players.PlayerAdded:connect(function(Player)

local L = Instance.new("IntValue")

L.Name = "leaderstats"

local Lap = Instance.new("IntValue")

Lap.Name = "Lap"

Lap.Parent = L

L.Parent = Player

local LastCp = Goal

Half.Touched:connect(function(hit)

if game.Players:playerFromCharacter(hit.Parent) ~= Player then return end

if LastCp == Half then return end

if LastCp == Goal then LastCp = Half end

end)

Goal.Touched:connect(function(hit)

if game.Players:playerFromCharacter(hit.Parent) ~= Player then return end

if LastCp == Goal then return end

if LastCp == Half then LastCp = Goal Lap.Value = Lap.Value+1 end

end)

end)

1 comment

0

Consider explaining what all your variables represent. That will save time for anyone looking to answer your question so that they can spend more time helping and less time interpreting.