I just tried this script and i don't know why it didn't work can you help me out?
local player = game.Players.LocalPlayer
local clone = game.Workspace.Handgun:Clone()
local mouse = script.Parent.MouseClick:Connect(function(mouse)
if mouse then
clone.Parent = player.Backpack
end
end)
How do you give players a tool when the mouse get clicked like in Prison Life! Thank you for reading this!

2 comments
it isn't working because u use 'mouse' which is gonna make you receive if u click ur mouse only, use clickdetector instead and descend it into a
BrickPartand redo your script.the script parent is the ClickDetector @NickAtNick