So here is the local script of where you get power..
wait(4)
while wait(.5) do
if game.Players.LocalPlayer.Character.Humanoid.JumpPower.Magnitude >0 then
workspace.Events.AddJump:FireServer()
end
end
So I understand if I put "MoveDirection" where it says "JumpPower" it will add power when I take steps.. but what would I put if I wanted it to add points when you jump?

1 comment
Thank you and yeah I honestly don't know why I have them in workspace