Stupid question I know but in my game half of the scripts will stop working if the datastore doesn't work. So I have to publish my game to keep working on it. Now my game is already published and I obviously can't work on the live version so what am I supposed to do? Make another copy of the project and make it private? Wouldn't that mess up the datastore/gamepasses? Or is there another way?
COMMUNITY QUESTION
How to edit an already published game?
1 answer
I know this probably isn't what the question is about, but:

Enable Studio Access to API Services
This will let you use DataStores while testing in Studio.
Configure the Game, not the place
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4 comments
Usually people create copy of the project. But it will not save data. You can fix gamepasses, but not saved data.
Can't you just publish it again to the same game?
Go to studio, my games or recent (both will work) and then click it. When you are finished updating click file -> publish to roblox. Publishing it will also shutdown all servers, just to be aware.
This isn't a scripting question.