I tried parenting the part to the HumanoidRootPart so it can move to the player but it doesnt work. Any help?
✓ ANSWER ACCEPTED
Is it possible to make a part move the player?
1 answer
✓ Accepted answer
Try moving the position to the object's position (like Torso.) Code;
workspace.Part.Position = Player.Character.Torso.Position
3 comments
0
thanks
0
No problem.
0
lol
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2 comments
(if you block this question then ill be sad)
Next time could you try to make up a code block?