The title literally explains everything. I don't know why this isn't working. And no. There are no errors.
SCRIPT:
wait(1)
game.ReplicatedStorage.ChangeStatusEvent:FireAllClients()
LOCAL SCRIPT:
game.ReplicatedStorage.ChangeStatusEvent.OnClientEvent:Connect(function()
print(2)
script.Parent.TextLabel.Text = "INTERMISSION"
print(2)
end)
Any help would be nice. Thanks!

3 comments
I tested this and it worked for me. For testing, I put the local script in StarterPlayerScripts and the script in ServerScriptService.
Do you get nothing in your output?
Nothing.