gui script
local event = game.ReplicatedStorage.WarnSettings.WarnEvent
local button = script.Parent.button
local cd = false
button.MouseButton1Click:Connect(function()
if cd == false then
cd = true
event:FireServer(script.Parent.msg.Text)
button.Text = "Warned in chat"
wait(2)
button.Text = "warn"
cd = false
end
end)
STARTERPLAYERSCRIPT
game.ReplicatedStorage.WarnSettings.WarnEvent.OnClientEvent:Connect(function(message)
if game.Chat:CanUserChatAsync(game.Players.LocalPlayer.UserId) then
game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
Text = message;
Color = game.ReplicatedStorage.WarnSettings.WarnColor.Value;
})
end
end)
it wont do anything, no errors
https://gyazo.com/616d5af6e6282c358c23aadc4d8fe1e4https://gyazo.com/6e85a681169e7c88fa0a71f52941cd97 https://gyazo.com/13cf726efa9274aac08d8e90ff83e68b
