I have a question since some time and is in this script:
game.Workspace.Lobby.LobbyFloor.CanCollide = false
wait(2)
**game.ReplicatedStorage.JetPack:Clone()
game.ReplicatedStorage.JetPack.Parent = game.Players.LocalPlayer.Backpack
game.ReplicatedStorage.HyperlaserGun:Clone()
game.ReplicatedStorage.HyperlaserGun.Parent = game.Players.LocalPlayer.Backpack**
When i want to give the guns to the users that play my game i write this to my scripting knowledge ('till i write this question) The game.ReplicatedStorage.HyperlaserGun:Clone() is for clone the gun to then move it to the player's backpack but that doesn't work for me.
Do you have any solution for this?
Thanks in advance.

4 comments
unnecessary scripting
Your upvotes received is -12 lol
this code is eine.
ok thx because he thinks that this is "unnecessary"