I want the head and arms of the player to follow the mouse up and down and make the arms stay in a specific position but I don't know how to go about it. Also the camera is set at a specific position so it's a 2d view, if that's important.
COMMUNITY QUESTION
How do I rotate parts of a player without killing them or rotating their entire body with them?
1 answer
gotta use Motor6D.Transform
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2 comments
Edit the joints, like the motor6d
how do i do that?