Hello,
So, I keep getting errors, not sure how to fix it. "FireClient: player argument must be a Player object"
local repStorage = game:GetService("ReplicatedStorage")
local plankRemote = repStorage:WaitForChild("plankRemote")
local planksTrigger = game.Workspace.FallingPlanks.PlankTrigger
planksTrigger.Touched:Connect(function(hit)
local player = hit.Parent:FindFirstChild("Humanoid")
if player then
print("touched")
plankRemote:FireClient(player)
end
end)
Help is very much appreciated!

2 comments
Thank you, although I'm now getting this error: " Player is not a valid member of DataModel"; any ideas?
Oops it was supposed to be game.Players not game.Player.