✓ Accepted answer
the easiest way to go with this is a server script so everyone can see it, but since we cant find the local player with a server script we have to look through every model in workspace and see if the model has a humanoidrootpart and if it does, clone the part from the replicatedstorage and parent them onto the humanoidrootpart, so this would be the script
local rp = game.ReplicatedStorage
local Tank = rp:WaitForChild('Part','Part2','Part3')
local weld1 = Instance.new("Weld")
local weld2 = Instance.new("Weld")
local weld3 = Instance.new("Weld")
while true do
wait0.1
for i, v in pairs(workspace:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
local humanoid = v
if not v.HumanoidRootPart:FindFirstChild("Tank") then
Tank:Clone().Parent = humanoid.HumanoidRootPart
Tank.CFrame = CFrame.new(humanoid.HumanoidRootPart.Position)
weld1.Parent = humanoid.HumanoidRootPart.Part
weld1.Part1 = humanoid.HumanoidRootPart.Part
weld1.part2 = humanoid.HumanoidRootPart.Part2
weld2.Parent = humanoid.HumanoidRootPart.Part2
weld2.Part1 = humanoid.HumanoidRootPart.Part2
weld2.part2 = humanoid.HumanoidRootPart.Part
weld3.Parent = humanoid.HumanoidRootPart.Part3
weld3.Part1 = humanoid.HumanoidRootPart.Part3
weld3.part2 = humanoid.HumanoidRootPart.Part2
end
end
end
end
i hope this will get u a little bit closer even if its not perfect with the position
4 comments
this makes the parts stick to the player and eachother
this worked didnt it darkstar
@Gameplayer365247v2 sorry for not responding earlier but thanks it helped
np