I want to get someone to equip a tool by force but I don't think i see any events or functions to do that can anyone help?
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How Do I force a player to equip a tool?
1 answer
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All you have to do is put the tool in the character model
Tool.Parent = game.Workspace:WaitForChild("L0cal_Scr1pt")
This will work assuming tool is already defined
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