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✓ ANSWER ACCEPTED

How Do I force a player to equip a tool?

I want to get someone to equip a tool by force but I don't think i see any events or functions to do that can anyone help?

1 answer

✓ Accepted answer

All you have to do is put the tool in the character model

Tool.Parent = game.Workspace:WaitForChild("L0cal_Scr1pt")

This will work assuming tool is already defined

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