i = 0
Base = game.Workspace.Baseplate
Base.BrickColor = BrickColor.new("Really red")
while true do
wait(0.1)
Base.Transparency = i
i = i + 0.01
if i > 1 then
i = i - 0.02
print(0)
end
end
i'm not sure how i can revert back my transparency after the baseplate goes to 1

1 comment
oops there should be another end for the while loop. Just add another end at the end of the script