Here is the script (Credit to BlueTalsem)
function onTouch(touchingPart)
local Player = touchingPart.Parent;
if Player and Player:FindFirstChild("Torso") then
Player.Torso.CFrame = Player.Torso.CFrame + Vector3.new(8, 9, 1);
local p = Instance.new("Part",Workspace);
p.Position = Part.Position;
for i = 1, 10 do
local p = Instance.new("Part",Workspace);
p.Position = Part.Position;
end
local part = Instance.new("Explosion")
end
end
Part.Touched:connect(onTouch)

3 comments
Please test the script yourself. We are not your personal testers, we are here to help fix any bugs you don't know how to fix yourself.
Line 9, you didn't define 'Part'
Thanks Shawnyg