Well, was trying to make an aura that appears when you join the game but it isn't working (already tried on LocalScript and Script), anyone got any idea of how i can make it work??
local Aura = game.ReplicatedStorage.ParticleEmitter
function copy(place)
local aura2 = Aura:Clone()
aura2.Parent = place
end
game.Players.PlayerAdded:Connect(function(player, char
copy(workspace[player]["Head"])
copy(workspace[player]["Left Arm"])
copy(workspace[player]["Right Arm"])
copy(workspace[player]["Left Leg"])
copy(workspace[player]["Right Leg"])
copy(workspace[player]["Torso"])
copy(workspace[player]["HumanoidRootPart"])
end)

1 comment
Put that in a code block