How do I make this part move?
local UIS = game:GetService('UserInputService')
subinput = UIS.InputBegan:connect(function(input,gameProcessedEvent)
if gameProcessedEvent then return end
if input.KeyCode == Enum.KeyCode.Space then
local part = Instance.new("Part")
part.Position = game.Workspace.world_kiIIer.RightFoot.Position
part.Transparency = 1
part.Size = Vector3.new(4, 1, 4)
part.CanCollide = true
wait(2)
part:Destroy()
end
end)

1 comment
On line 11 change it to | part.CFrame = game.Workspace.world_kiLLer.RightFoot.CFrame | I may have spelt world_kiLLer wrong, I don't know if they are capital I's or capital l's.