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# How do I put clothes on a character when they touch a door?

Asked by 9 days ago

So I have been trying to find something like this and I found some that's 5 years old but what I need is to touch a block and get a hat put on my head but I some how cant find out how to and this is what I found and it works! But I thought I found it but it was wrong so can you help me with it? |Script|

shirtid = "http://www.roblox.com/asset/?id=751061408"
pantsid = "http://www.roblox.com/asset/?id=1134006219"
accessoryid = "https://web.roblox.com/catalog/416833190/Tokyokhaos-Lion"

script.Parent.Touched:connect(function(hit)
if hit.Parent:findFirstChild("Humanoid")then
char = hit.Parent
if char:findFirstChild("Shirt") then
char.Shirt.ShirtTemplate = shirtid
else
a = Instance.new("Shirt", char)
a.Name = "Shirt"
a.ShirtTemplate = shirtid
end
if char:findFirstChild("Pants") then
char.Pants.PantsTemplate = pantsid
else
b = Instance.new("Pants", char)
b.Name = "Pants"
b.PantsTemplate = pantsid
end
if char:findFirstChild("Accesory") then
char.Pants.PantsTemplate = pantsid
else
b = Instance.new("Accessory", char)
b.Name = "Accessory"
b.HatTemplate = accessorysid
end
end
end)


|Info| The clothing part works its just the hat part the dose not! |Warning!| Anybody can use the fixed script!

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Accessories don't have a property called HatTemplate theking48989987 1726 — 9d
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Then how do I fix it? vincentthecat1 -3 — 9d
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So like speacial mesh? vincentthecat1 -3 — 9d
0
I guess you can do that Mr_Unlucky 366 — 9d

### 2 answers

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Answered by 9 days ago

Roblox put a new system in place to do this easily.

You can create or pre-make HumanoidDescriptions and apply them once they touch a part. Make sure you add debounces to the touched event so it doesn't apply it too many times.

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Like exactly how do I do that? vincentthecat1 -3 — 8d
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Answered by 9 days ago

Accessories have Handles, like tools. You can add a special mesh inside of the Handle (The Handle HAS to be a part named Handle). and then you can change the special mesh