local plr = game.Players.LocalPlayer
local hum = plr.Character.HumanoidRootPart
if hum.Position.Z == 4530 then
print("hit")
hum.CFrame = CFrame.new(-51, 65, 4530.58984)
elseif hum.Position.Z == 5110.58984 then
print("hit")
hum.CFrame = CFrame.new(-53, 65, 8356.58984)
elseif hum.Position.Z == 9499.89258 then
print("hit")
hum.CFrame = CFrame.new(-60.965944, -359.6, 9525.3958)
wait(5)
local strength = plr.Character.HumanoidRootPart.BodyForce
strength.Force = Vector3.new(0, 0, 2000)
game.Workspace.Gravity = 0
plr.Character.HumanoidRootPart.CFrame = CFrame.new(-123, 53, 163)
end
btw if u want me to indent this then i tell u now, idk what indent is or how to do it

1 comment
no errors and no prints