I've done my research and apparently making a hovercar is the best option for making smooth suspension. In order to make my car hover i put 4 Thrusters on each corner of my car. To elaborate, i tried using raycasting scripts to change the power of each thruster so the car can float properly without flipping. I'm having problems here since i can't figure out a reliable way of raycasting. Is there a specific way that im supposed to raycast or am i stuck in a "trail and error" loop?