I used this script right here to fire the server to access the script service. UIS.InputBegan:Connect(function(input, proc)
local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
grapp:FireServer(plr, mouse.Hit.p)
end) Upon fire, I want to be able to use Button1Down and Button1Up to shoot something. local char = plr.Character
local hum = char:WaitForChild("Humanoid")
mouse.Button1Down:Connect(function()
end) I want to get the whole mouse, not just Hit.p in order to fire projectiles.

1 comment
You can't, and why would you need the whole mouse?