I used this script right here to fire the server to access the script service. UIS.InputBegan:Connect(function(input, proc)

local plr = game.Players.LocalPlayer

local mouse = plr:GetMouse()

grapp:FireServer(plr, mouse.Hit.p)

end) Upon fire, I want to be able to use Button1Down and Button1Up to shoot something. local char = plr.Character

local hum = char:WaitForChild("Humanoid")

mouse.Button1Down:Connect(function()

end) I want to get the whole mouse, not just Hit.p in order to fire projectiles.

1 comment

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You can't, and why would you need the whole mouse?