When i spawn an object next to the character, the object looks down.
https://ibb.co/GvZswvc https://ibb.co/CHwPWpt
--Code
game.ReplicatedStorage.RemoteEvent.AirPush.OnServerEvent:Connect(function(Player)
local Character = Player.Character or Player.CharacterAdded:Wait()
local smasha = game.Workspace.Part1:Clone()
smasha.Parent = workspace
smasha.CanCollide = false
smasha.Orientation = Vector3.new(90,0,0)
smasha.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,6,-6)
local BV = Instance.new("BodyVelocity")
BV.Velocity = Character.HumanoidRootPart.CFrame.lookVector*90
BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
BV.Parent = smasha
end)

2 comments
Try removing the orientation line, you shouldn't need it when dealing with CFrames.
And without it does not work