local cusclone = customer:Clone()

local openspot= game.Workspace.**waitPos**

  

local function setupCus()

customer:Clone()

cusclone.Parent=game.Workspace

cusclone.Transparency = 0

if openspot.occupied.value==false then

cusclone.Position = openspot.Position

openspot.occupied.Value=true

end

end

end

--i have 3 parts with the same name(waitPos) i want to keep it this way so i can add more clones in the future.How can i have the clone go to a different waitPos when the current one is being occupied.`local customer = script.Parent

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is their a better place to get help?This is wack