I need some help with Welding...
game.ReplicatedStorage.GunFE.WeldBack.OnServerEvent:connect(function(Player, RArm, Tool)
RArm.Transparency = 1
RArm.CFrame = Player.Character["UpperTorso"].CFrame
local Weld = Instance.new("ManualWeld", Player.Character["UpperTorso"])
Weld.Part0 = RArm
Weld.Part1 = Player.Character["UpperTorso"]
Weld.C0 = RArm.CFrame
Weld.C1 = Player.Character["UpperTorso"].CFrame
Tool.Equipped:connect(function()
Weld:Remove()
end)
end)
So basically, its supposed to show the gun on a player's back when its unequipped, but I dont know, how exactly to do that. (Im aware it wouldnt rotate properly, im getting to it) The issue is when I unequip the tool, it doesnt show up. Because it was unequipped. Is there a way to fix that? As seen I already got most of it figured out, but I cant quite figure out how to keep the tool model around after its unequipped.

1 comment
i think the issue is that ur not parenting RArm to workspace so u cant see it