local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteData = game:GetService("ServerStorage"):WaitForChild("RemoteData")
local starterRebirthAmount = 5000
local cooldown = 1
ReplicatedStorage.Remotes.Lift.OnServerEvent:connect(function(player)
if not remoteData:FindFirstChild(player.Name) then return "NoFolder" end
local Debounce = remoteData[player.name].Debounce
if not Debounce then
Debounce.Value = true
player.leaderstats.Strength.Value = player.leaderstats.Strength.Value + 25 * (player.leaderstats.Rebirths.Value + 1)
wait(cooldown)
Debounce.value = false
end
end)
ReplicatedStorage.Remotes.Rebirth.OnServerInvoke = function (player)
if not remoteData:FindFirstChild(player.Name) then return "NoFolder" end
local rebirths = player.leaderstats.Rebiths
if player.leaderstats.Strength.Value >= (math.floor((starterRebirthAmount + (rebirths.Value) *math.sqrt(5000)))) then
rebirths.Value = rebirths.Value + 1
player.leaderstats.Strength.Value = 0
player:LoadCharacter
return true
else return "NotEnoughStregth"
end
end
plz help

1 comment
as im not allowed to give u a code straight up and i dont feel like explaining everything, add me on discord if u want and ill give u the code, just change the names and values. my discord is world killer #4891, ill remove this comment if this is not allowed either