local Button = script.Parent
local Bricks = game.Workspace.BrickGroup1
local ClickDetector = Instance.new("ClickDetector")
ClickDetector.Parent = Button
ClickDetector.MouseClick:Connect(function()
Bricks.InvisibleBrick.Transparency = 0.5
Bricks.InvisibleBrick.CanCollide = false
Bricks.InvisibleBrick2.Transparency = 0.5
Bricks.InvisibleBrick2.CanCollide = false
Bricks.InvisibleBrick3.Transparency = 0.5
Bricks.InvisibleBrick3.CanCollide = false
end)
When a button is clicked, several parts are supposed to change their properties. However, this doesn't work. Help?

1 comment
It says that MouseButton1Click isn't a valid member of ClickDetector.