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✓ ANSWER ACCEPTED

How to make the Gui visible thru a part?

**--This is a server script inside a part and it prints but its not making the Gui Visible:**
script.Parent.MouseButton1Click:Connect(function()

print("AAAAAAAAAAA")

game:GetService("StarterGui").AskToBuy.Frame.Visible=true

end)

2 comments

0

Can i ask how do i make it happen?

0

The StarterGUI is a blueprint for the player. StarterGUI's contents are copied and put into each players "PlayerGui" once they join. If you want to reference a specific players GUI, you would need to access their PlayerGui, rather than the StarterGUI.

1 answer

✓ Accepted answer

you cant change the startergui so instead u do this

script.Parent.MouseButton1Click:Connect(function()

print("AAAAAAAAAAA")

game:GetService("Players").LocalPlayer.PlayerGui.AskToBuy.Frame.Visible = true--this access ur own gui instead of the gui everyone has and spawns with

end)

3 comments

0

He/she said it was a ServerScript so that would not work.

0

it wont work with a server script since we need to access the player gui which is on the client side, only a local script can access the client side

0

I found another way to do that...I told a LocalScript to make my camera change to the CameraPart by hitting a specific part inside workspace and change its position so it won't hit again,then i made the Gui that when it closes itself it will wait 5 seconds and it will change the part position back to normal and the camera as well :D Thanks anyway

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