Hello, I am wondering if anyone could help me with adding a body mover to a model. It is a coaster car that will follow a track, and I basically want to move the model in the direction its looking.
So for example, I will set a body mover on the first car, and it will drag all the others because its using constraints to connect it all. Then in theory I should be able to use physics to also make it like a real rollercoaster.
Also the model must be unanchored.
If anyone could help that would be great!
Thanks!

4 comments
The most basic response I can give (because I'm no expert with this stuff) is you would apply the force to a certain part in the model, but what I would recommend is looking at Roblox's train in the Western Template. You can see how they designed that train and study it. If you have it aligned to a track you can then use a vehicle seat and you won't have to worry about making it go in the right di
direction. Another way would be to use a Body Force or Body Velocity and have its Force or Velocity be updated to the parts look Vector.
yeah, follow vissequ's suggestion, go check that train template or any roller coaster free model to see how it works. and if you didn't understand a part of it jsut come here and ask again. Or just do some research
Add bodyforce, then weld it together.