local players = game.workspace.players
local baseplatecolor = game.workspace.baseplate.brickcolor
local color = true
while true do
baseplatecolor.new("red")
wait(1)
baseplatecolor.new("blue")
wait(1)
end
local players = game.workspace.players
local baseplatecolor = game.workspace.baseplate.brickcolor
local color = true
while true do
baseplatecolor.new("red")
wait(1)
baseplatecolor.new("blue")
wait(1)
end
Replace "players" with Players. Replace workspace with Workspace if you use game.Workspace. to change a brickcolor, you type:
workspace.Baseplate.BrickColor = BrickColor.new(<COLOR>)
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2 comments
players doesnt exist in workspace, it only exist in game/game.Players) not game.Workspace.Players
an your script doesnt rlly make sence, only ur question