Hello. I'm making a first person puzzle game which the player gets stuck in the museum. The player needs to get inside the painting by using a teleporter. Now I wanted the player to have a fading effect. ( The screen goes white and.. You're inside a painting. ) any ideas to make this possible?

2 comments

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You can use a GUI and TweeningService. Because TweeningService can animate any objects like fading. You need a ScreenGui, and a giant frame inside that ScreenGui inside the teleporter.

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I would look at how to tween CFrames and Vector3's.